Chaos V-Ray 7, Update 2.1 (7.20.01) for Blender Win x64


Free Download Chaos V-Ray 7, Update 2.1 (7.20.01) for Blender | 2.8 Gb
Chaosreleased V-Ray 7, Update 2.1 (7.20.01) is Industry-standard, production-proven 3D rendering for Blender-now empowering even more artists around the world.

This release introduces powerful new creative tools. Add complex, realistic surface details with V-Ray Decal and the V-Ray Displacement Material, or achieve stylized cartoon looks with the new V-Ray Toon Material.
Official Release, V-Ray 7.2, hotfix 1 – Date: Feb 10, 2026
New Features
V-Ray

  • Introduce V-Ray Decal
  • Introduce V-Ray Displacement material
  • Introduce V-Ray Toon Material
  • Add support for muting nodes in the V-Ray Node Editor

Modified Features
V-Ray

  • Allow V-Ray scene export to be cancelled
  • Draw the BRDF in the properties panel when no nodes are selected in the editor
  • Improve V-Ray scene export times
  • Optimize particle hair export

V-Ray Installer

  • Add a shortcut for starting the Distributed Rendering Server
  • Ignoring a failed Blender installation always reverts it

V-Ray

  • Auto Exposure and Auto White Balance do not work in Interactive rendering
  • Basic rollout of TexSky is not graying out
  • Applied transformations do not work with V-Ray Scene
  • Blender crashes with camera motion blur interval set to negative one
  • Blender sometimes freezes when editing materials with open material preview
  • Cannot render from active viewport in split layout
  • Cloud submit fails with assets with relative paths
  • Converting materials from certain Blender demo scenes raises exceptions in the console
  • Crop to Render Region output option is not working
  • Cyclic dependencies in node trees exported by V-Ray lead to infinite recursion
  • Displacement texture changes are not applied until the node is updated or rendering is restarted
  • Drag and drop of texture bitmaps does not work with Blender 4.5.6
  • During interactive rendering, for every node, two plugins are exported
  • Editing materials assigned to geometry node instances doesn’t work in interactive
  • Error in Blender Console when importing and rendering exported .vrscene files
  • Exception when rendering empty object selector attached to a Light Select
  • Exception with Linked Collections containing empty objects
  • Exporting scenes with only an object camera generates an exception
  • Failed export of animation to V-Ray Scene file
  • Geometry displacement amount is too large
  • Hair particle system not rendered on GPU when Length of child paths is set to 0.5
  • IPR viewport does not update when re-selecting an object restored with Undo after deletion
  • In light node trees, switching between modes in V-Ray UVW Mapping node does not update the interactive viewport
  • Incorrect preview fur visibility
  • Instanced V-Ray Fur objects are still getting rendered when their corresponding objects are deleted
  • LightMesh lights are not exported correctly from Environment Fog’s lights list
  • Multiple issues with importing specific Chaos Cosmos assets
  • Noise Threshold does not affect when changed from default
  • Render Animation shortcut Ctrl+F12 doesn’t work with V-Ray
  • Rendering fails in Blender 5.0 with old scenes in Bucket mode
  • Saved V-Ray Light Mix settings are reset when loading a scene with the VFB open
  • The Bake operation starts a Production render job instead of baking textures
  • The Collections dropdown of object selectors does not show nested collections
  • The option for the relative path should be enabled by default when importing files into V-Ray Scene and V-Ray Proxy
  • Toggling Local view mode produces artifacts
  • Unable to use displacement within V-Ray Proxy
  • Update the upgrade number for older scenes that do not need upgrade
  • V-Ray Bitmap properties cannot be animated
  • V-Ray Fur animation is not exported
  • V-Ray Group Select node does not accept multiple node input
  • V-Ray Scene objects positioned incorrectly after re-import
  • Viewport doesn’t switch to solid when stopping a render from the VFB
  • Viewport interactive doesn’t start with a custom OCIO config
  • Wrong Image Aspect when Render Region is Enabled
  • Wrong export for anim_start and anim_end in SettingsOutput
  • Wrong reimport of missing Chaos Cosmos assets

Chaos V-Rayis a 3D rendering plugin available for all major 3D design and CAD programs. It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal. With V-Ray, artists and designers can explore and share their projects and render high-quality 3D visualizations. V-Ray has a large community of users and is recognized for its incredible versatility. V-Ray has been honored with a Sci-Tech Academy Award and an Engineering Emmy Award for bringing fully ray-traced photorealistic CGI to the film and television industries.
V-Ray 7 for Blendercomes with full compatibility with the latest version of Blender, introducing initial support for rendering Cycles materials, as well as integration with Blender’s hair system. It also adds V-Ray Node Editor, enabling users to create, edit, and manage materials, textures, and geometries using a node-based workflow within Blender. Like other V-Ray editions, V-Ray 7 for Blender includes core features such as CPU, GPU, and hybrid rendering, V-Ray Frame Buffer (VFB) for interactive rendering, advanced Global Illumination algorithms, support for real-world cameras and lens effects, and much more.
Cycles vs. V-Ray for Blender | 5 Reasons why V-Ray wins
Chaosdevelops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm’s physically based renderer, V-Ray, has been honored with both an Academy Award and an Engineering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.
Owner:Chaos Group
Product Name:V-Ray 7
Version:Update 2.1 (7.20.01)
Supported Architectures:x64
Website Home Page : Code:Copy to clipboard

www.chaos.com

Languages Supported:english
System Requirements:Windows *
Software Prerequisites:pre-installed Blender *
Size:2.8 Gb


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