Chaos V Ray 7.00.03 (x64) For Rhinoceros

V-Ray® for Rhino is a 3D rendering software that combines real-time and photoreal rendering into one complete suite of visualization tools. From architecture to product design, it’s everything you need to bring your next design project to life.

Why choose V-Ray for rendering in Rhino?

V-Ray and Enscape compatibility
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end to end design process.

Visualize in real-time.
New in V-Ray 5, V-Ray Vision gives you a live real-time view as you build your model, apply materials, and light your Rhino and Grasshopper designs. Now you can visualize any project in real-time while you design. You can also package your V-Ray Vision result for others to experience just like you did in Rhino.

Turn your vision into reality.
With photorealistic lights, cameras, and materials, Rhino rendering with V-Ray is as real as it gets. Communicate and collaborate with confidence, knowing that your designs look just right.

Go beyond rendering.
Introducing all-new tools that let you fine-tune and finish your renders without needing an extra app. Composite render layers, make color corrections, and instantly adjust lighting in the new V-Ray Frame Buffer.

levate your designs.
Choose from a collection of smart assets – including high-quality models of plants, people, vehicles and furniture – and give your project real-world context. The all-new Chaos® Cosmos asset browser lets you easily place render-ready 3D content right into your Rhino scene.

Seamless Grasshopper integration.
Visualize your parametric designs on the fly. V-Ray for Grasshopper comes with V-Ray for Rhino and includes a collection of nodes to support V-Ray geometry, lighting, materials, rendering, and animation.

System Requirements:

Minimum:
Rhinoceros 6
Windows® 10
Only IPv4 is supported, IPv6 is currently not supported
8 GB RAM
Intel 64, AMD64 or compatible processor with SSE4.2 support

Recommended:
Windows® 10
IPv4
16 GB RAM or more
Intel 64, AMD64 or compatible processor with SSE4.2 support. Larger cache memory, higher memory bandwidth and more cores are better.

Home Page – Code:Copy to clipboard

https://www.chaosgroup.com/

Code:Copy to clipboard

https://www.chaosgroup.com/

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Chaos V Ray 7.00.03 (x64) For Rhinoceros (1.09 GB)

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Chaos V Ray 7.00.02 (x64) For Rhinoceros

V-Ray® for Rhino is a 3D rendering software that combines real-time and photoreal rendering into one complete suite of visualization tools. From architecture to product design, it’s everything you need to bring your next design project to life.

Why choose V-Ray for rendering in Rhino?

V-Ray and Enscape compatibility
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end to end design process.

Visualize in real-time.
New in V-Ray 5, V-Ray Vision gives you a live real-time view as you build your model, apply materials, and light your Rhino and Grasshopper designs. Now you can visualize any project in real-time while you design. You can also package your V-Ray Vision result for others to experience just like you did in Rhino.

Turn your vision into reality.
With photorealistic lights, cameras, and materials, Rhino rendering with V-Ray is as real as it gets. Communicate and collaborate with confidence, knowing that your designs look just right.

Go beyond rendering.
Introducing all-new tools that let you fine-tune and finish your renders without needing an extra app. Composite render layers, make color corrections, and instantly adjust lighting in the new V-Ray Frame Buffer.

levate your designs.
Choose from a collection of smart assets – including high-quality models of plants, people, vehicles and furniture – and give your project real-world context. The all-new Chaos® Cosmos asset browser lets you easily place render-ready 3D content right into your Rhino scene.

Seamless Grasshopper integration.
Visualize your parametric designs on the fly. V-Ray for Grasshopper comes with V-Ray for Rhino and includes a collection of nodes to support V-Ray geometry, lighting, materials, rendering, and animation.

System Requirements:

Minimum:
Rhinoceros 6
Windows® 10
Only IPv4 is supported, IPv6 is currently not supported
8 GB RAM
Intel 64, AMD64 or compatible processor with SSE4.2 support

Recommended:
Windows® 10
IPv4
16 GB RAM or more
Intel 64, AMD64 or compatible processor with SSE4.2 support. Larger cache memory, higher memory bandwidth and more cores are better.

Home Page – Code:Copy to clipboard

https://www.chaosgroup.com/

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos V Ray 7.00.02 (x64) For Rhinoceros (1.09 GB)

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Chaos V Ray 7.00.01 For SketchUp (x64)

V-Ray® for SketchUp is a 3D rendering software that combines real-time and photorealistic rendering – all in SketchUp. From beginner to pro, Chaos® V-Ray has all the tools you need to create stunning architectural renders and animations.

Why choose V-Ray for rendering in SketchUp?
V-Ray and Enscape compatibility.
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end to end design process.

See your designs in real-time.
Seeing your Sketchup designs in real-time has never been easier. Now with V-Ray Vision, you can visualize your designs in real-time while you work in SketchUp. Move around your model, apply materials, set up lights and cameras – all in a live real-time view of your scene. You can also package your V-Ray Vision result for others to experience just like you did in SketchUp.

Create photorealistic renders.
With true-to-life lights, cameras, and materials, rendering with V-Ray is as real as it gets. For any project, you can see exactly how it will look. It’s as close you can come to the real thing before it’s built.

Bring your scenes to life.
Employ our curated collection of smart assets – including high-quality models of furniture, accessories, vegetation and people – and stage your project with just a few clicks. The all-new Chaos Cosmos asset browser lets you easily drop render-ready 3D content right into your SketchUp scene.

Get a headstart on your next project.
V-Ray comes with hundreds of ready-to-render materials that you can apply to any scene and access to an extensive library of video tutorials, free technical support, and helpful forums. V-Ray has one of the largest visualization communities, with a world of community-created content that’s readily available.

V-Ray is the ultimate power-up for SketchUp.
V-Ray and SketchUp are the perfect team. SketchUp is the world’s most widely used 3D modeling software for architecture and design. And V-Ray is the world’s #1 rendering software for architectural visualization. The two together are the perfect combo to take your designs to the next level.

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Chaos V Ray 7.00.01 For SketchUp (x64) (1.13 GB)

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Chaos V Ray 7 7.20.00 For Autodesk 3dsMax (6.88 GB)

Chaos V Ray 7 7.20.00 For Autodesk 3dsMax​

Chaos has released V-Ray 7 for 3ds Max, the next major version of the production renderer – and the first of the next generation of updates to the entire V-Ray product family. The update adds support for rendering 3D Gaussian Splats, a new scene-profiling system, and features updates to V-Ray GPU, the V-Ray Frame Buffer and Chaos Scatter.
What’s new in V-Ray 7 for 3ds Max
The first of a new generation of updates to the V-Ray product family
Chaos typically introduces new features in the 3ds Max and standalone editions of V-Ray before rolling them out the other versions, starting with V-Ray for Maya. As a result, V-Ray 7 provides a glimpse not just of the new features for 3ds Max users, but of the next generation of releases for the product family as a whole.
Native support for rendering 3DGS scan data
New features in V-Ray 7 for 3ds Max include support for 3D Gaussian Splats (3DGS). A new 3D scanning method, 3D Gaussian Splatting generates high-quality reconstructions of real-world objects or scenes from source photos or video. Although there are free third-party add-ons for rendering 3DGS data in Blender, Unity and Unreal Engine, V-Ray is one of the first CG applications to support the technology natively. Chaos tells us that it expects the functionality to appeal to both architectural visualization and VFX studios, particularly as a way of creating detailed background environments.
Lighting and rendering: V-Ray Luminaires and updates to V-Ray Sun and Sky
Other changes to lighting and rendering in V-Ray 7 include support for luminaires. Users can now import baked lighting data for real-world light fittings in PLW format, making it possible to recreate the illumination they create more accurately in interior scenes. In addition, the V-Ray Sun and Sky system has been updated to support the PRG Clear Sky model used in Corona, Chaos’s other major production renderer. According to Chaos, it generates more realistic lighting effects than the previous model, particularly at sunrise and sunset, and when rendering the sky from greater altitudes. The firefly removal algorithm, for removing bright flecks in renders, has also been updated.
V-Ray GPU: initial support for caustics
V-Ray GPU, V-Ray’s hybrid CPU and GPU renderer, gets initial support for rendering caustics, bringing it closer to feature parity with the main CPU render engine.
VFX: vignetting and freeform render regions
The V-Ray Frame Buffer (VFB), for viewing and editing images rendered in V-Ray, gets a new Vignette Layer, making it possible to apply vignetting effects to renders. A new Filters tab applies readymade, non-destructive color correction presets. The VFB also now supports freeform region rendering, making it possible to specify render regions of arbitrary shape to help resolve key areas of an image more quickly.
Updates to Chaos Scatter
Chaos Scatter, the object scattering system introduced in V-Ray 6, also gets an update. New features include the option to use texture maps to control scattering, and a new Instance brush to paint in scattered objects manually.
Other new features
V-Ray for 3ds Max now includes V-Ray Profiler, the new tool for identifying performance bottlenecks in scenes introduced in the Maya and Houdini editions of the software. (It is currently only available in V-Ray CPU.) The release also features updates to the V-Ray Lister, and extends support for Open Shading Language (OSL).
Chaos V-Ray is a 3D rendering plugin available for all major 3D design and CAD programs. It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal. With V-Ray, artists and designers can explore and share their projects and render high-quality 3D visualizations. V-Ray has a large community of users and is recognized for its incredible versatility. V-Ray has been honored with a Sci-Tech Academy Award and an Engineering Emmy Award for bringing fully ray-traced photorealistic CGI to the film and television industries.
Chaos V-Ray 7 for 3ds Max is designed to accelerate creation through cutting-edge technology while adding ease of use and faster and more efficient rendering. V-Ray 7 for 3ds Max redefines the traditional visualization workflow, enabling artists to speed up their creation process and deliver immersive experiences for their clients. With its innovative toolset, users can meet tight deadlines without sacrificing quality and accomplish more, faster. Environment creation is now quicker than ever, thanks to support for rendering with revolutionary Gaussian splats. Users can create captivating, interactive virtual tours directly within V-Ray’s interface-no need for third-party apps. Custom region rendering in the VFB makes it easier to polish specific areas, while advanced control over scattered objects allows users to effortlessly achieve the desired look. V-Ray 7 also offers faster, more efficient rendering and introduces caustics support in V-Ray GPU, along with many other powerful features.
Chaos develops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm’s physically based renderer, V-Ray, has been honored with both an Academy Award and an Engineering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.
Owner: Chaos Group
Product Name: V-Ray 7
Version: 7.x
Supported Architectures: x64
Languages Supported: english
System Requirements: Windows *
Software Prerequisites: pre-installed Autodesk 3ds Max 2021 -2026

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Chaos V Ray 7 7.20.00 For Autodesk 3dsMax (6.88 GB) (6.88 GB)
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https://rapidgator.net/file/e0da8bcf8d89611ed47eae387e8de0ec/Chaos.V.Ray.7.7.20.00.For.Autodesk.3dsMax.part2.rar
https://rapidgator.net/file/c82fefd59d20a1efc15573e1794696b1/Chaos.V.Ray.7.7.20.00.For.Autodesk.3dsMax.part3.rar

Chaos V Ray 7 7.10.01 For Maxon Cinema 4D – (8.56 GB)

Chaos V Ray 7 7.10.01 For Maxon Cinema 4D​

Chaos has released V-Ray 7 for Cinema 4D, the next major version of the production renderer. The update adds support for rendering 3D Gaussian Splats, native OpenPBR support, and improvements to V-Ray GPU, the V-Ray Frame Buffer and Chaos Scatter.

Cinema 4D becomes the third DCC application to get an integration for V-Ray 7, following last year’s releases of V-Ray 7 for 3ds Max and V-Ray 7 for SketchUp.

What’s new in V-Ray 7 for Cinema 4D

Native support for rendering 3DGS scan data
New features in V-Ray 7 for Cinema 4D include support for 3D Gaussian Splats (3DGS). A new 3D scanning method, 3D Gaussian Splatting generates high-quality reconstructions of real-world objects or scenes from source photos or video. Although there are free third-party add-ons for rendering 3DGS data in Blender, Unity and Unreal Engine, V-Ray is one of the first CG applications to support the technology natively. Chaos tells us that it expects the functionality to appeal to both architectural visualization and VFX studios, particularly as a way of creating detailed background environments.

Lighting and rendering: V-Ray Luminaires and updates to V-Ray Sun and Sky
Changes to lighting and rendering in V-Ray 7 include support for luminaires. Users can now import baked lighting data for real-world light fittings in V-Ray’s .vlw format, making it possible to recreate the illumination they create more accurately in interior scenes. In addition, the V-Ray Sun and Sky system has been updated to support the PRG Clear Sky model used in Corona, Chaos’s other major production renderer. According to Chaos, it generates more realistic lighting effects than the previous model, particularly at sunrise and sunset, and when rendering the sky from greater altitudes. The firefly removal algorithm, for removing bright flecks in renders, has also been updated.

V-Ray GPU: initial support for caustics
VFB: vignetting and freeform render regions
The V-Ray Frame Buffer (VFB), for viewing and editing images rendered in V-Ray, gets a new Vignette Layer, making it possible to apply vignetting effects to renders. The VFB also now supports freeform region rendering, making it possible to specify render regions of arbitrary shape to help resolve key areas of an image more quickly. It is also now possible to denoise LightMix render elements, used to relight scenes in the VFB.

Updates to Chaos Scatter
Chaos Scatter, the object scattering system introduced in V-Ray 6, also gets an update. New features include Edge Trimming, to help confine instances to the required part of a scene, and support for random distribution pattern presets. Export times for scenes that make heavy use of scattering have been reduced, as have the size of the .vrscene files generated, although Chaos doesn’t put a figure on improvements.

Support for the new OpenPBR material standard
V-Ray 7 for Cinema 4D also introduces support for the new OpenPBR open material standard, with the standard V-Ray Material now including an OpenPBR mode. Overseen by the Academy Software Foundation, OpenPBR is intended to streamline look development for VFX, with materials developed for one application displaying near-identically in others that support it. Currently, the main applications that support OpenPBR are 3ds Max and Maya, and OpenPBR support is also due in the upcoming V-Ray 7 for Maya, currently in beta.
Other pipeline integration improvements
The release also improves interoperability with other renderers, including Maxon’s Redshift, the full version of which is now included in all Cinema 4D subscriptions. V-Ray users can now render Redshift lights, and export textures from Redshift Dome Lights. The update also introduces support for the Substance Archive (.sbsar) format, making it possible to render materials created in Substance 3D Designer, or downloaded from online libraries.
Updates to Chaos Cloud and Chaos Cosmos
Outside the core application, cloud rendering service Chaos Cloud gets a new set of collaboration tools. Artists can now upload images directly from the VFB to the cloud for review, with clients and supervisors able to comment on or mark up the images. There is also new functionality for creating virtual tours of 3D environments, complete with floor plans and minimaps. Users can place Hotspots to act as navigation points in the environment for the viewer, and Highlights to provide text or image annotations for key details. Chaos Cosmos, the online asset library available with all V-Ray subscriptions, now supports asset variants, making it possible to switch between variant looks for an asset without having to re-import it into the scene. The variant system is initially being used for seasonal changes to trees and plants

V-Ray for Cinema 4D puts industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray’s combination of speed and creative control is perfect for any project. With latest release V-Ray 7 for Cinema 4D build 3D environments faster than ever with support for rendering revolutionary Gaussian splats. Collaborate seamlessly in the Cloud and create immersive, interactive virtual tours directly from V-Ray’s interface-no third-party apps required. Ensure consistent shading across platforms with support for the OpenPBR standard. Illuminate your scenes with precision using V-Ray Luminaires and an enhanced Sun & Sky model. V-Ray 7 for Cinema 4D also brings powered-up GPU rendering, expanded creative control in the VFB, hundreds of new and improved Cosmos assets, and much more.

What’s new in V-Ray 7 for Cinema 4D

Transform your creative process with V-Ray 7. Speed up environment creation, collaborate more efficiently, and deliver immersive experiences for your clients. Meet tight deadlines without compromising quality, and achieve more faster.
Chaos develops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm’s physically based renderer, V-Ray, has been honored with both an Academy Award and an Engineering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.

Owner: Chaos Group
Product Name: V-Ray 7
Version: 7.00.00
Supported Architectures: x64
Website Home Page : Code:Copy to clipboard

http://www.chaos.com

Languages Supported: english
System Requirements: Windows *
Software Prerequisites: pre-installed Maxon Cinema 4D R21 – 2025
Size: 8.3 Gb

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Chaos V Ray 7 7.10.01 For Maxon Cinema 4D – (8.56 GB)
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Chaos Phoenix 5.25.00 for 3ds Max 2022 – 2027 by msi

Year/Release Date : April 3, 2026
Version : 5.25.00
Developer : Chaos Group
Developer’s website : chaos.com
Bit depth : 64 bit
Interface language : En
Tablet : present

System requirements: Processor – Intel® 64-bit or compatible processor with SSE 4.2 support
RAM – 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
Operating system – Windows ® 7 SP1, Windows ® 8.1 Professional, or Windows ® 10 Professional operating system
3ds Max – 3ds Max ® 2018 / 3ds Max Design ® 2022 or later, 64-bit versions only
USB port – Required for dongle licensing, USB 2.0 or newer
TCP/IP – Only IPv4 is supported. IPv6 is currently not supported
Chaos License Server 4.5.1 or later
V-Ray (optional) – All V-Ray 5 and V-Ray Next versions are supported
Corona (optional) – Corona 6 or newer

Description: Phoenix is a powerful tool for simulating various environments. Designed to meet the needs of VFX artists for simulating fire, smoke, explosions, as well as liquids, foam, and splashes, Phoenix offers exceptional flexibility and speed. With an adaptive network, full interactivity, and GPU-accelerated preview, it is one of the best solutions for fluid simulation in the visual effects industry.
What’s New in Phoenix 5.25.00
Build 5.25.00
New
Phoenix
Support for 3ds Max 2027
New
Phoenix
Support for Chaos Cloud Licensing
Removed
Phoenix
Dropped support for 3ds Max 2021
Build 5.24.00
New
Phoenix
Support for 3ds Max 2026
fixed
PArticle Shader
Incorrect rendering of Phoenix Particle Texture with V-Ray 7
fixed
User Interface
Missing "Export PRT particles" from the 3ds Max quad menu
fixed
User Interface
Crash when the Phoenix Node Properties window is canceled
Additional information : Code:Copy to clipboard

https://www.youtube.com/watch?v=qJgMr58UtQE

Treatment process:
0. Remove any previous crack, like phoenix_52300_fix.dlr or vray201X.dlr
1. Install Phoenix and make sure it’s loading properly by default!
2. Copy phoenix_52500_fix.dlr to the 3dsMax plugins dir ( C:\Program Files\Autodesk\3ds Max 2027\plugins )
3. Copy dbghelp.dll to the bin dir ( C:\Program Files\Chaos\Phoenix FD\3ds Max 2027 for x64\bin ), if Tools are needed
4. Enjoy!

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos Phoenix 5.25.00 for 3ds Max 2022 – 2027 by msi (936 MB)
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Chaos Corona 14 Update 1 for 3ds Max 2016-2026

Year/Release Date : Dec 9, 2025
Version : 14 Update 1
Developer : Chaos Group
Bit depth : 64 bit
Interface language : En
Tablet : present

System requirements: Autodesk 3ds Max x64 versions 2016-2026
64-bit version of Microsoft Windows (8, 8.1, 10, 11)
Administrator rights are required for installation.

Description:
Innovations:

  • Gaussian Spots. One of the most requested features: you can now visualize Gaussian spots in Corona.
  • Night Sky. Another highly requested feature: you can now visualize the moon, stars, and the Milky Way in Corona’s procedural sky.
  • AI-powered image enhancement. New controls let you select specific people or even faces for enhancement, as well as adjust parameters like mood, hair color, and more.
  • AI-powered upscaling. Take advantage of AI-powered upscaling to increase render size by 2x or 4x, preserving detail but without any enhancements or changes.
  • New fabric material. A procedural shader allows you to control fibers, weaves, and other elements.
  • Initial rework of the Qt user interface. This resulted in a more responsive interface for the physical material, layered material, volumetric material, slice material, the Corona image editor, and other elements.
  • VFB 2 Update. Initial rework of the VFB 2 user interface based on feedback received.
  • Avoidance groups in Scatter (currently only in 3ds Max). You can now avoid collisions between multiple different Scatters.
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Chaos Corona 14 Update 1 for 3ds Max 2016-2026

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Chaos Corona 13 Hotfix 2 For C4D 3ds Max (x64) – (1.94 GB)

Chaos Corona 13 Hotfix 2 For C4D 3ds Max (x64)​

Chaos has released Corona 13 Hotfix 1, the latest version of its production renderer for architectural visualization and portfolio rendering in 3ds Max and Cinema 4D. This hotfix addresses specific issues, and all Corona 13 users, for both 3ds Max and Cinema 4D, are recommended to download it.

What’s new in Corona 13

  • Toon shading: Create stylized, non-photorealistic renders with new Toon and Outline materials.
  • GPU-accelerated animation: Speed up animation rendering with Vantage Live Link.
  • AI image enhancement: Improve render quality with the Chaos AI Enhancer.
  • Thin film layer: Generate realistic rainbow effects on bubbles, oily surfaces, and more.
  • Scatter clusters: Group various scattered objects easily for faster scene refinement.
  • Asset variations (initial support): Pick the best asset for your scene with more options for selected 3D people and vegetation models.
  • Enscape scene import (initial implementation): Bring Enscape projects into Corona via .vrscene for final rendering.

Chaos Corona 13 for 3ds Max (Hotfix 1)
This release brings the following improvements and bug fixes:
Improvements
– Added support for beta version of AI material generator. The generator can be found in Cosmos.
Bug Fixes

  • Fixed issue where materials with textures plugged into roughness or IOR slots could be exported incorrectly into Vantage.
  • Fixed issue where firefly filter could create NaNs.
  • Fixed issue where outline was rendered incorrectly when using Camera with non-zero physical size.
  • Fixed slow uninstall stage of installer

Chaos Corona 13 for Cinema 4D (Hotfix 1)
This release brings the following improvements and bug fixes:
Improvements

  • Added support for beta version of AI material generator. The generator can be found in Cosmos.
  • Improvements in .vrscene import and scene converter

. V-Ray Environment object is now converted into Corona Sky when all of its subshaders are the same
. Added support for V-Ray Color, Combine Color and Mix shaders
. Performance improvements of Scene conversion dialog
– Updated ULA service to version 2025.4.30.100
Bug Fixes

  • Fixed crash when Layered material was connected into Outline material
  • Fixed issue with level parameter for Top and Base layers in Corona Mixture shader not working
  • Fixed issue with camera physical size influencing outline (Outline material)
  • Fixed incorrect output of viewport render when using legacy color management in C4D 2025
  • Fixed not correctly applied view transform in viewport render when using OCIO in C4D 2023+
  • Fixed issues with non-color textures (e.g. roughness or IOR) used in non-trivial materials not correctly rendered in Vantage when connected via live link
  • Fixed slow uninstallation
  • Fixed "Save Project with Assets" not correctly handling assets from asset browser
  • Fixed some cases when assets were missing during render when using team render

Chaos Corona is a modern high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max, MAXON Cinema 4D, and as a standalone application. The development of Chaos Corona started back in 2009 as a solo student project of Ondřej Karlík at Czech Technical University in Prague. Corona has since evolved to a full-time commercial project, after Ondřej established a company together with the former CG artist Adam Hotový, and Jaroslav Křivánek, associate professor and researcher at Charles University in Prague. In August 2017, the company became part of Chaos Group, allowing for further expansion and growth. Despite its young age, Corona Renderer has become a production-ready renderer capable of creating high-quality results. Boost your 3ds Max and Cinema 4D render workflows with more tools and features than ever before, including Chaos Cosmos and Scatter, plus Corona Decal and Slicer.

Chaos Corona 13 – New features

The latest version of Corona provides a new set of artist-friendly features that make perfect renders and speedy animations more accessible, and enjoyable, than ever. From toon shading to GPU-accelerated animations and AI-powered image enhancements. Corona 13 goes beyond photorealism with more creative control and faster workflows for 3D artists and visualizers.
Chaos Czech a.s. is part of Chaos Group, and specializes in developing easy to use, powerful and affordable software for 3D computer graphics and visual effects. Our technology helps artists and designers create photoreal imagery and animation for design, television, and feature films. Corona Renderer is widely used in arch-viz, automotive and product design, and also features VFX capabilities.

Owner: Chaos Czech a.s.
Product Name: Corona
Version: 13 Hotfix 1
Supported Architectures: x64
Website Home Page : Code:Copy to clipboard

https://corona-renderer.com/

Languages Supported: english
System Requirements: Windows *
Software Prerequisites: Autodesk 3ds Max or Maxon Cinema4D
Size: 1.9 Gb

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos Corona 13 Hotfix 2 For C4D 3ds Max (x64) – (1.94 GB)
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Chaos Corona 13 Hotfix 1 For C4D 3ds Max (x64) (1.91 GB)

Chaos Corona 13 Hotfix 1 For C4D 3ds Max (x64)​

Chaos has released Corona 13 Hotfix 1, the latest version of its production renderer for architectural visualization and portfolio rendering in 3ds Max and Cinema 4D. This hotfix addresses specific issues, and all Corona 13 users, for both 3ds Max and Cinema 4D, are recommended to download it.

What’s new in Corona 13

  • Toon shading: Create stylized, non-photorealistic renders with new Toon and Outline materials.
  • GPU-accelerated animation: Speed up animation rendering with Vantage Live Link.
  • AI image enhancement: Improve render quality with the Chaos AI Enhancer.
  • Thin film layer: Generate realistic rainbow effects on bubbles, oily surfaces, and more.
  • Scatter clusters: Group various scattered objects easily for faster scene refinement.
  • Asset variations (initial support): Pick the best asset for your scene with more options for selected 3D people and vegetation models.
  • Enscape scene import (initial implementation): Bring Enscape projects into Corona via .vrscene for final rendering.

Chaos Corona 13 for 3ds Max (Hotfix 1)
This release brings the following improvements and bug fixes:
Improvements
– Added support for beta version of AI material generator. The generator can be found in Cosmos.
Bug Fixes

  • Fixed issue where materials with textures plugged into roughness or IOR slots could be exported incorrectly into Vantage.
  • Fixed issue where firefly filter could create NaNs.
  • Fixed issue where outline was rendered incorrectly when using Camera with non-zero physical size.
  • Fixed slow uninstall stage of installer

Chaos Corona 13 for Cinema 4D (Hotfix 1)
This release brings the following improvements and bug fixes:
Improvements

  • Added support for beta version of AI material generator. The generator can be found in Cosmos.
  • Improvements in .vrscene import and scene converter

. V-Ray Environment object is now converted into Corona Sky when all of its subshaders are the same
. Added support for V-Ray Color, Combine Color and Mix shaders
. Performance improvements of Scene conversion dialog
– Updated ULA service to version 2025.4.30.100
Bug Fixes

  • Fixed crash when Layered material was connected into Outline material
  • Fixed issue with level parameter for Top and Base layers in Corona Mixture shader not working
  • Fixed issue with camera physical size influencing outline (Outline material)
  • Fixed incorrect output of viewport render when using legacy color management in C4D 2025
  • Fixed not correctly applied view transform in viewport render when using OCIO in C4D 2023+
  • Fixed issues with non-color textures (e.g. roughness or IOR) used in non-trivial materials not correctly rendered in Vantage when connected via live link
  • Fixed slow uninstallation
  • Fixed "Save Project with Assets" not correctly handling assets from asset browser
  • Fixed some cases when assets were missing during render when using team render

Chaos Corona is a modern high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max, MAXON Cinema 4D, and as a standalone application. The development of Chaos Corona started back in 2009 as a solo student project of Ondřej Karlík at Czech Technical University in Prague. Corona has since evolved to a full-time commercial project, after Ondřej established a company together with the former CG artist Adam Hotový, and Jaroslav Křivánek, associate professor and researcher at Charles University in Prague. In August 2017, the company became part of Chaos Group, allowing for further expansion and growth. Despite its young age, Corona Renderer has become a production-ready renderer capable of creating high-quality results. Boost your 3ds Max and Cinema 4D render workflows with more tools and features than ever before, including Chaos Cosmos and Scatter, plus Corona Decal and Slicer.

Chaos Corona 13 – New features

The latest version of Corona provides a new set of artist-friendly features that make perfect renders and speedy animations more accessible, and enjoyable, than ever. From toon shading to GPU-accelerated animations and AI-powered image enhancements. Corona 13 goes beyond photorealism with more creative control and faster workflows for 3D artists and visualizers.
Chaos Czech a.s. is part of Chaos Group, and specializes in developing easy to use, powerful and affordable software for 3D computer graphics and visual effects. Our technology helps artists and designers create photoreal imagery and animation for design, television, and feature films. Corona Renderer is widely used in arch-viz, automotive and product design, and also features VFX capabilities.

Owner: Chaos Czech a.s.
Product Name: Corona
Version: 13 Hotfix 1
Supported Architectures: x64
Website Home Page : Code:Copy to clipboard

https://corona-renderer.com/

Languages Supported: english
System Requirements: Windows *
Software Prerequisites: Autodesk 3ds Max or Maxon Cinema4D
Size: 1.9 Gb

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos Corona 13 Hotfix 1 For C4D 3ds Max (x64) (1.91 GB) [1.91 GB]
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Chaos Corona 13 (Hotfix 2) for 3ds Max 2016-2026

Year/Release Date : Oct 1, 2025
Version : 13.2
Developer : Chaos Group
Bit depth : 64 bit
Interface language : En
Tablet : present

System requirements: Autodesk 3ds Max x64 versions 2016-2026
64-bit version of Microsoft Windows (8, 8.1, 10, 11)
Administrator rights are required for installation.

Description:
Beyond photorealism
Toon Shading
Create stylized, non-photorealistic renders with ease using Corona’s new Toon and Outline materials. Cartoon-style renders can be helpful in the early stages of a project, when you don’t yet want to commit to specific materials, or serve as an artistic choice in the later stages. The Toon and Outline materials are separate, giving you full control over the effects you apply to your scene. You have the flexibility to add outlines and/or toon shading to your entire scene or apply them only to selected objects.
Real-time meets photoreal
Animations rendering via Vantage Live Link
Enjoy the speed of GPU rendering with Chaos Vantage. Now, you can render animations built in 3ds Max and Cinema 4D significantly faster using Corona and Vantage Live Link. You can render keyframed, skeletal, and cloth simulations, particle flow, and more. Use this for quick drafts and tests, or final versions, depending on the needs of your project.
One click to perfect renders
AI Enhancer
Chaos AI Enhancer is now accessible within Corona, allowing you to easily improve the look of people and vegetation without making unnecessary changes to the architecture, furniture, and other important aspects of your renders.
Firefly removal
Use the new Firefly removal options in the render settings to reduce or remove bright pixels (fireflies) which might appear in your scenes and animations. This feature comes in Simple and Advanced modes, where Simple detects and removes all fireflies, while Advanced does an even better job of maintaining the specular highlights you want in your scene.
Faster design and limitless creativity
Scatter Clusters
Achieve the desired look of your renders faster than ever, thanks to Scatter’s new Clusters, which allow you to group various scattered objects. Scatter Clusters have 3 modes: use Generate mode if you want to create clusters based on noise calculations. Color map mode allows you to choose which objects should appear within the different colors of your map. With Layer paint mode, you can define which objects belong to a particular layer and paint those layers directly into 3ds Max (coming soon for Corona for Cinema 4D).
Thin Film layer
Add a touch of iridescence with ease. The new Thin Film layer makes it simple to create realistic rainbow effects on oily surfaces, soap bubbles, anodized metal, dichroic glass and more. Just tweak the Thin Film parameters in the Corona Physical Material and you’re good to go.
Initial support for Cosmos Asset Variations
Explore the Chaos Cosmos library and find the perfect asset variation for your scene. Selected 3D vegetation and people assets now include multiple options, such as summer or autumn leaves, and different clothing variations, so you can match your scene’s style or season effortlessly.
Better interoperability and team collaboration
Import .vrscene from Enscape (initial implementation)
You can now import a .vrscene from Enscape and use Corona as your photoreal rendering engine. This enables smoother collaboration and easier file exchange between tools. In this initial implementation, V-Ray must be installed (any license will work-an active license is not required).

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos Corona 13 (Hotfix 2) for 3ds Max 2016-2026
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