Chaos V-Ray 7.00.02 SketchUp (2021-2025) hotfix 2

Bit depth : 64bit
Interface language : English
Tablet : present
System requirements : Processor – Intel* 64, AMD64 or compatible processor with AVX2 support
RAM – Minimum 8 GB RAM, recommended 16 GB RAM
Hard Disk Space – minimum 2GB, recommended 12GB (includes additional downloadable content)
TCP/IP – Only IPv4 is supported. IPv6 is currently not supported
Operating System – Windows 10, Windows 11.
SketchUp – SketchUp 2021, 2022, 2023, 2024, 2025
GPU Support – NVIDIA GPUs of Maxwell generation or later with the latest recommended video driver (for both CUDA and RTX – enabled cards)
V-Ray Vision requires a Graphics card with DirectX 11 or DirectX 12 and Shader Model 5.0 capabilities
For more info, see GPU Rendering.
Description : EASE OF USE
Easy to learn, easy to use, V-Ray for SketchUp and V-Ray for SketchUp Pro get you up and running in no time.
QUALITY
V-Ray allows you to render at the highest quality possible, directly within SketchUp.
PERFORMANCE
Using V-Ray, you can render any scene, from sketch models to the most detailed 3D scenes.
SPEED
Fast rendering helps you complete projects faster. Less time waiting means more time to create.
CREATIVE CONTROL
Focus on design and use a full set of controls for lighting, shaders, and rendering.
INDUSTRY-WIDE ACCEPTED SOLUTION
92 of the world’s top 100 architectural firms use V-Ray in their daily work.
Additional information : Now with V-Ray Vision you can visualize your designs in real time while working in SketchUp. Navigate the model, apply materials, adjust lights and cameras – all in real time for your scene.
Don’t limit yourself to rendering. V-Ray 5 for SketchUp lets you do more in rendering than ever before. Visualize your designs in real time with V-Ray Vision*. Light scenes automatically with Light Gen. Update renders instantly with Light Mix. And fine-tune and finalize your images without a separate application.

LIGHTING MADE EASIER
Adjust the lighting in your scene even after rendering. With Light Mix, after rendering a scene, you can interactively adjust the brightness and color of any light source without having to re-render.
POST-PROCESSING YOUR RENDERINGS DIRECTLY IN V-RAY
With built-in compositing, you can color correct, combine render elements, and save them as presets for future use-all without the need for other applications.
IMPROVED LIBRARY OF MATERIALS
The updated Material Library lets you remotely download over 500 render-ready, high-resolution textures and materials, including metals, glass, wood, and more.

Release Notes
V-Ray 7, hotfix 2 (7.00.02)
Date – Feb 26, 2025
Improvements & Bug Fixes
Added support for SketchUp 2025
Added support for the native PBR properties in SketchUp 2025
Added support for the native Environments introduced feature in SketchUp 2025. Use the menu command extensions / V-ray / Apply SketchUp Environment to create a Dome: light is synced with the SketchUp Image-based (IBL) map
A number of useful links are added to the V-Ray / Help menu – Chaos Academy, Chaos Forum, Support Request and Ideas Portal
An issue v-Ray from being loaded when the Windows OS usernames is resolved
An issue of reasoning the Dome Light texture position to reset when modifying the light’s intensity is fixed
A Custom Viewport Display bitmap texture is no longer set unnecessarily when migrating older scenes
An issue with the material action after resetting and color in the SketchUp material panel experimenting during rendering is resolved
A number of issues related to Material Override during activation interactive rendering are
An issue interactive selling update on Displacement asset deletion is
An issue leads to a crash when creating Linked Models from Enscape is
The Firefly Removal option is now hidden while the GPU is selected and greyed out while Progressive rendering is used, indicating that it has has no effect with the configuration theses
A number of tooltips are updated
An issue of givence of vrsception files for Cloud Batch rendering is
An issue of the Max Subdivs value to double to under switching between CUDA and RTX GPU engine options is fixed
An issue of guessing the resolution of Cloud Batch to be incorrectly overridden is resolved

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Chaos V-Ray 7.00.02 SketchUp (2021-2025) hotfix 2 (1.13 GB)

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Chaos V-Ray 7 Update 3 Build 7.30.02 For 3ds Max 2023-2027 x64

Year/Release Date : Apr 03, 2026
Version : 7.30.02
Bit depth : 64 bit
Interface language : English
Tablet : present
System requirements : Processor – Intel 641, AMD64, or compatible processor with SSE4.2 support
RAM – Minimum 8 GB RAM, recommended 64 GB RAM
Operating system – Microsoft® Windows® 8.1, Windows 10 or Windows 11 operating system
Autodesk® 3ds Max – 3ds Max® 2023, 2024, 2025, 2026 and 2027 (64-bit)
USB port – Required for customers using legacy hardware lock, preferably USB 2.0
TCP/IP – Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported.
License Server – 6.0.0 or later
GPU Acceleration
NVIDIA CUDA with minimum required compute capability 5.22: Maxwell-, Pascal-, Volta-, Turing- and Ampere-based NVIDIA card(s);
NVIDIA RTX with compute capability 5.22: RTX cards with latest recommended video driver3;
2GB VRAM
V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2;
NVIDIA AI Denoiser: Maxwell, Pascal, Volta, Turing- and Ampere-based NVIDIA card with latest recommended video driver3
1 – Windows 11 is required for running Intel Alder Lake processors.
2 – CUDA compute capability and card reference
3 – With V-Ray 6, using older drivers (less than 495.xx) on Ampere cards may lead to incorrect render results with RTX. More information on V-Ray GPU is available at Chaos.com.
Description : Key new features in V-Ray 6 for 3ds Max include Chaos Scatter, a new Chaos tool for distributing objects across a surface, first introduced in Corona 8.
The tool offers an alternative to traditionally more functional third-party plugins, such as Forest Pack from iToo Software. Another interesting new feature is the VRayEnmesh modifier, which covers an object’s surface with repeating geometry, similar to a texture.
Unlike instancing, repeating geometry does not use additional memory – only the original mesh is loaded, allowing for "billions of polygons in a scene without any impact on memory consumption."
V-RayMtl received minor updates, including an integrated Thin Film layer for creating iridescent materials such as soap bubbles and oil slicks. A new implementation of the SSS mode was also added, which should speed up the rendering of translucent materials.
V-Ray Decal, the texture projection system introduced in V-Ray 5 for 3ds Max Update 2, now supports displacement maps.
VRaySky now supports procedural clouds, which also cast shadows on the surrounding fog.
Additional information :
What’s New in V-Ray 7.30.02
V-Ray 7, update 3
Official release
Date – Apr 03, 2026
New Features
V-Ray
Support for 3ds Max 2027
Cloud licensing
New Quick Sun Caustics in V-Ray material for water surfaces
V-Ray Parallax texture
Ability to use scene lights to illuminate Gaussian splat objects
Visibility override for objects in VRayPhysicalCamera
Add additional settings for Displacement in V-Ray material
Object focus for depth of field in V-Ray Physical Camera
Add geometry as include/exclude criteria in Chaos Scatter
Support for VRayDecal in Chaos Scatter
Animation support for Gaussian splat loader
Add support for Parallax textures import from Chaos Cosmos
DR2 becomes the default version in the official releases. DR1 is available only in Stable builds
Add support for USD 0.14
Support BigTIFF file format
V-Ray GPU
HIP support for AMD GPUs
VFB
Improved Background layer called Image layer
Added Foreground and Background folders in the fixed stack of Layers in VFB to prevent issues with Lens effects when using an image for Background
Add Histogram in VFB
Add thumbnail preview in the EXR header for Cloud Collaboration
Modified features
V-Ray
Add Caustic multiplier to the cells in V-Ray Lister
Displacement: Possibility to set pre-scaled vector texture
Add grey VRayMtl into the override mat. slot in V-Ray Render settings
Improve scene setup time in scenes with many lights and many instances
Expose -renderhost argument for the V-Ray DR spawners when they are set as dispatchers
Add a MaxScript command to import Cosmos assets by name
Add Option for AI features in the installer
USD-Export V-Ray render settings to usd
Reveal the Viewport opacity filter parameter in the V-Ray Gaussian geometry UI
Add generic/particle channels reading for VRayUserScalar in vrender
Preserve Relative to BBox for old scenes and change the default for new scenes in order to have accurate results with the new settings for displacement in VRayMtl
Do not open "Manage license server" link from Manage Chaos License Server button in Settings, if cloud licensing is selected
Add support for GeomStaticMesh::smooth_uvs=0 in the new primitives
Implement keep continuity for new subdiv primitives
Cleanup related to displacement and normals for new subdiv primitives
MappedTexture optimizations
Compute displacement and cached normals for the new subdiv primitives on multiple threads
Reimplement the export to vrmesh files for the new primitives
Add support for object/world space vector displacement for new subdiv primitives
Minor performance optimization for 2D displacement
Add USD 0.25.05 to standalone
Process alpha channel during Interactive denoising
Improve time zones supported by the night sky
Extend the exclude/include support for VRayLuminaire
VRayMtl presets update in respect of recent changes related to OpenPBR shading mode
Extend the exclude/include support for VRaySun
Apply night sky improvements from Corona to VRay
V-Ray GPU
Support for tyFlow’s tyBitmap in V-Ray GPU
Improve loading bitmaps on multiple GPUs
Add an option to render GPU LC on the CUDA CPU device
Write Z-depth render channel for Gaussian splats
Add support for the new subdiv primitives on the GPU
Avoid the max samples level GPU warning during interactive rendering
Speedup bitmap loading by deferring color corrections to the GPU on bitmap access
VFB
Add a UI option for Light Cache denoising to the VRayDenoiser render element
Grey out "Blend frames" when OIDN or NVIDIA denoisers are used in VDenoise tool
Improve VFB Layers performance
Minor performance improvement to Cryptomatte layer performance
Add support for AI Enhancer workflow from EXR image source
Bug fixes
V-Ray
Missing Render Elements with USD 0.25.05
Endless IPR refresh if an instanced VRayPhysicalCamera is selected and Automatic vertical tilt is turned on
Empty Compact and Slate Material Editor swatches after scene save and scene load with V-Ray 6.20
IPR crashes when modifying any parameter from an edit poly modifier and VRayUVWRandomizer (by Particle ID) is used
3ds Max’s common output does not consider the loaded image in the VFB when rendering with Polygon region
DR2 CPU Camera with resolution override renders incorrectly
VRayCryptomatte is not properly filled on DR2 local host rendering while OK on remote hosts
IPR does not always reflect Exclude/Include Layer changes with sublayers
VRayInstancer does not take in account alembic particle velocity channel when reading particles from VRayProxy
Crash with VRayLister with active selection when trying to Reset layout with 3ds Max 2025- 2026
3ds Max freezes and hangs when using Cosmos assets in large projects
Many V-Ray GPU render setup parameters have wrong highlight if V-Ray Render setup UI was not used first
VrayBitmap/Bitmap export to USD defaults to vertexColor in the uvgen_remapper as uv_set_name
Deep output artifacts with environment fog "occluding" geometry
TyBitmap is not rendering properly on Chaos Cloud
Crash when rendering a sequence with overrides in tyFlow object properties using V-Ray GPU in 3ds Max
Error dialog is shown when trying to view a .tx loaded in the VRayBitmap
Vantage config file/changes are reset when starting Live-Link animation rendering from V-Ray for 3ds Max
VRayUserScalar nested into VRayMultiSubTex is not considered when linked to refraction slot of VRayMtl
DR2 builds <> Vantage live-link crashes after loading config scene and panning in max viewport
Error dialog is shown when trying to view a .tx loaded as sequence in the VRayBitmap
VRaySky intensity is ignored when a Sun node is specified and the scene is exported to V-Ray Standalone
Inconsistent forest color on std rendering of exported Forest scene with enabled camera culling
Inconsistent scripted .vrscene export on using incrBaseFrame
Crash when deleting multiple lights selected in V-Ray Lister when the focus is on the lister
3ds Max crashes after submitting to Chaos Cloud scene with active camera in the viewport
Check call sites of VUtils::getRenderGlobalContext()->getVRayRenderer() for potential issues with DR2 client-side dispatcher
Discrepancies between 3ds Max, Standalone and V-Ray GPU when having instanced VRayDecal with opacity
Assert in setProgress when saving a multichannel EXR and there is a region
Edge visibility is not correct for triangle base meshes
Excessive GPU Memory consumption caused by Decal in a specific scene
Animated tyFlow instances are updated incorrectly in out-of-process IPR (also Vantage live link)
Lighting from Moon is missing in reflections and refractions
Exception with V-Ray Scene Converter trying to process specific Physical Material brought from SketchUp
V-Ray decal disappear after change in IPR
Crash when a disabled RenderChannelDenoiser with enable_blurred_denoising=1 is present
VRay noise texture output cannot be set via maxscript
Render time instancing integration crashes with custom materials
Crash when loading the parameters of another VRayPluginNodeTex in SME
V-Ray GPU
Trace Sets are not working in RT GPU
Motion blur’s Bias parameter is not taken into account
Light’s intensity multiplier does not work with textures and directionality set to 1
Caustics intensity in V-Ray GPU doesn’t match cpu
Differences between CPU and GPU render results for a translucent/refractive VRayMtl with Coat darkening
Wrong results with affect matte surfaces for VRayGaussianGeom and certain camera angle
VRayDisplacementMod in subdivision mode breaks the shading of rigged objects
V-Ray GPU Render Fails with CUDA Error 700 When Using VRayNormalMap in PlusMinusAverage Node
VRayUserScalar and VRayMultiSubTex do not render correctly when using GPU
Stars brightness in Night Sky affect Clouds differently in V-Ray GPU
TexNoise is invalid on GPU when uvwgen is None
TexBitmap with UVWGenProjection is invalid as bump map on GPU
Rendering with RTX crashes when UVW channel 0 is used and specific broken geometry
IPR scenes crash with the new bitmap loading set as default
There are crashing standard tests with the new bitmap loading set as default
Artefacts in VRayZDepth with gaussian splat behind object with opacity
VRayGaussianGeom clipping mask with procedural texture in Object XYZ space doesn’t match CPU
Gaussian splats produce artefacts when the splat is behind object with opacity on GPU
Fix broken geometry topology in OptiX
Interpolated generic lists get only the last frame data when transferred over command queue
VFB
Incorrect default tooltip being displayed in right side panel on widget with no tooltip
VFB Render Region moves the Background layer
Denoiser is enabled after starting render and Intel Open Image Denoiser produces black buckets
Intel AI Denoiser does not denoise the Alpha channel properly
Lens effect artifacts occur on Linux when saving to an 8-bit output with an exposure layer and gamma 2.2
LightMix can produce negative pixels with values very close to 0

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Chaos V-Ray 7 Update 3 Build 7.30.02 For 3ds Max 2023-2027 x64 (6.92 GB)
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Chaos V-Ray 7 (7 20 04) for Autodesk 3dsMax (2021 to 2026) – (6.91 GB)

Chaos V-Ray 7 (7 20 04) for Autodesk 3dsMax​

Chaos has released V-Ray 7 for 3ds Max, the next major version of the production renderer – and the first of the next generation of updates to the entire V-Ray product family. The update adds support for rendering 3D Gaussian Splats, a new scene-profiling system, and features updates to V-Ray GPU, the V-Ray Frame Buffer and Chaos Scatter.

What’s new in V-Ray 7 for 3ds Max

The first of a new generation of updates to the V-Ray product family
Chaos typically introduces new features in the 3ds Max and standalone editions of V-Ray before rolling them out the other versions, starting with V-Ray for Maya. As a result, V-Ray 7 provides a glimpse not just of the new features for 3ds Max users, but of the next generation of releases for the product family as a whole.

Native support for rendering 3DGS scan data
New features in V-Ray 7 for 3ds Max include support for 3D Gaussian Splats (3DGS). A new 3D scanning method, 3D Gaussian Splatting generates high-quality reconstructions of real-world objects or scenes from source photos or video. Although there are free third-party add-ons for rendering 3DGS data in Blender, Unity and Unreal Engine, V-Ray is one of the first CG applications to support the technology natively. Chaos tells us that it expects the functionality to appeal to both architectural visualization and VFX studios, particularly as a way of creating detailed background environments.

Lighting and rendering: V-Ray Luminaires and updates to V-Ray Sun and Sky
Other changes to lighting and rendering in V-Ray 7 include support for luminaires. Users can now import baked lighting data for real-world light fittings in PLW format, making it possible to recreate the illumination they create more accurately in interior scenes. In addition, the V-Ray Sun and Sky system has been updated to support the PRG Clear Sky model used in Corona, Chaos’s other major production renderer. According to Chaos, it generates more realistic lighting effects than the previous model, particularly at sunrise and sunset, and when rendering the sky from greater altitudes. The firefly removal algorithm, for removing bright flecks in renders, has also been updated.
V-Ray GPU: initial support for caustics
V-Ray GPU, V-Ray’s hybrid CPU and GPU renderer, gets initial support for rendering caustics, bringing it closer to feature parity with the main CPU render engine.
VFX: vignetting and freeform render regions
The V-Ray Frame Buffer (VFB), for viewing and editing images rendered in V-Ray, gets a new Vignette Layer, making it possible to apply vignetting effects to renders. A new Filters tab applies readymade, non-destructive color correction presets. The VFB also now supports freeform region rendering, making it possible to specify render regions of arbitrary shape to help resolve key areas of an image more quickly.

Updates to Chaos Scatter
Chaos Scatter, the object scattering system introduced in V-Ray 6, also gets an update. New features include the option to use texture maps to control scattering, and a new Instance brush to paint in scattered objects manually.
Other new features
V-Ray for 3ds Max now includes V-Ray Profiler, the new tool for identifying performance bottlenecks in scenes introduced in the Maya and Houdini editions of the software. (It is currently only available in V-Ray CPU.) The release also features updates to the V-Ray Lister, and extends support for Open Shading Language (OSL).

Chaos V-Ray is a 3D rendering plugin available for all major 3D design and CAD programs. It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal. With V-Ray, artists and designers can explore and share their projects and render high-quality 3D visualizations. V-Ray has a large community of users and is recognized for its incredible versatility. V-Ray has been honored with a Sci-Tech Academy Award and an Engineering Emmy Award for bringing fully ray-traced photorealistic CGI to the film and television industries.
Chaos V-Ray 7 for 3ds Max is designed to accelerate creation through cutting-edge technology while adding ease of use and faster and more efficient rendering. V-Ray 7 for 3ds Max redefines the traditional visualization workflow, enabling artists to speed up their creation process and deliver immersive experiences for their clients. With its innovative toolset, users can meet tight deadlines without sacrificing quality and accomplish more, faster. Environment creation is now quicker than ever, thanks to support for rendering with revolutionary Gaussian splats. Users can create captivating, interactive virtual tours directly within V-Ray’s interface-no need for third-party apps. Custom region rendering in the VFB makes it easier to polish specific areas, while advanced control over scattered objects allows users to effortlessly achieve the desired look. V-Ray 7 also offers faster, more efficient rendering and introduces caustics support in V-Ray GPU, along with many other powerful features.

Chaos develops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm’s physically based renderer, V-Ray, has been honored with both an Academy Award and an Engineering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.

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Chaos V-Ray 7 (7 20 04) for Autodesk 3dsMax (2021 to 2026) – (6.91 GB)
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Chaos V Ray 7.30.00 For SketchUp (x64)

V-Ray® for SketchUp is a 3D rendering software that combines real-time and photorealistic rendering – all in SketchUp. From beginner to pro, Chaos® V-Ray has all the tools you need to create stunning architectural renders and animations.

Why choose V-Ray for rendering in SketchUp?
V-Ray and Enscape compatibility.
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end to end design process.

See your designs in real-time.
Seeing your Sketchup designs in real-time has never been easier. Now with V-Ray Vision, you can visualize your designs in real-time while you work in SketchUp. Move around your model, apply materials, set up lights and cameras – all in a live real-time view of your scene. You can also package your V-Ray Vision result for others to experience just like you did in SketchUp.

Create photorealistic renders.
With true-to-life lights, cameras, and materials, rendering with V-Ray is as real as it gets. For any project, you can see exactly how it will look. It’s as close you can come to the real thing before it’s built.

Bring your scenes to life.
Employ our curated collection of smart assets – including high-quality models of furniture, accessories, vegetation and people – and stage your project with just a few clicks. The all-new Chaos Cosmos asset browser lets you easily drop render-ready 3D content right into your SketchUp scene.

Get a headstart on your next project.
V-Ray comes with hundreds of ready-to-render materials that you can apply to any scene and access to an extensive library of video tutorials, free technical support, and helpful forums. V-Ray has one of the largest visualization communities, with a world of community-created content that’s readily available.

V-Ray is the ultimate power-up for SketchUp.
V-Ray and SketchUp are the perfect team. SketchUp is the world’s most widely used 3D modeling software for architecture and design. And V-Ray is the world’s #1 rendering software for architectural visualization. The two together are the perfect combo to take your designs to the next level.

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Chaos V Ray 7.30.00 For SketchUp (x64) (1.21 GB)
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Chaos V Ray 7.30.00 (x64) For Rhinoceros

V-Ray Next for Rhino is much more than a do-it-all smart renderer that creates gorgeous images of your designs. It is also a full suite of tools to help you accomplish more in Rhinoceros than ever before. V-Ray Next makes it easier to manage everything in your scene – even the crazy complex ones. It is 50% faster overall, with GPU rendering 2x as fast and 7x faster using the Adaptive Dome Light.

Superior Grasshopper support:With V-Ray Next, you can do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without “bakes” or exports. Animate Grasshopper definitions as well as cameras and sun, and measure real-world illumination values – all right in Grasshopper.

-Adaptive Dome Light: Render faster, cleaner and more accurate image-based lighting that’s up to 7x faster. The new Adaptive Dome Light also removes the need to set up Portal lights for interiors.

-Powerful asset management: The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it is quick and easy to preview and manage lights, materials, textures and more all from a single location.

-Simplified Render controls: V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you’ll spend less time navigating and more time designing.

-Material metalness: The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.

-Automatic exposure & white balance: Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.

-Optimized materials: V-Ray materials have been fine-tuned for faster render speeds, improved GPU rendering, and Chaos Cloud compatibility

-Licensing and backward compatibility: The upgrade to V-Ray Next for Rhino will allow customers to use either V-Ray Next for Rhino or V-Ray 3 for Rhino. V-Ray 3 for Rhino Workstation licenses will work with V-Ray Next Render Node licenses. V-Ray Next for Rhino will work only with V-Ray Next Render Node licenses (Perpetual and Rentals). With the launch of V-Ray Next for Rhino, support for V-Ray 1.5 and 2.0 for Rhino is discontinued.

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Chaos V Ray 7.30.00 (x64) For Rhinoceros (1.2 GB)
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Chaos V Ray 7.20.02 For SketchUp (x64) – (1.16 GB)

Chaos V Ray 7.20.02 For SketchUp (x64)​

V-Ray® for SketchUp is a 3D rendering software that combines real-time and photorealistic rendering – all in SketchUp. From beginner to pro, Chaos® V-Ray has all the tools you need to create stunning architectural renders and animations.

Why choose V-Ray for rendering in SketchUp?
V-Ray and Enscape compatibility.
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end to end design process.

See your designs in real-time.
Seeing your Sketchup designs in real-time has never been easier. Now with V-Ray Vision, you can visualize your designs in real-time while you work in SketchUp. Move around your model, apply materials, set up lights and cameras – all in a live real-time view of your scene. You can also package your V-Ray Vision result for others to experience just like you did in SketchUp.

Create photorealistic renders.
With true-to-life lights, cameras, and materials, rendering with V-Ray is as real as it gets. For any project, you can see exactly how it will look. It’s as close you can come to the real thing before it’s built.

Bring your scenes to life.
Employ our curated collection of smart assets – including high-quality models of furniture, accessories, vegetation and people – and stage your project with just a few clicks. The all-new Chaos Cosmos asset browser lets you easily drop render-ready 3D content right into your SketchUp scene.

Get a headstart on your next project.
V-Ray comes with hundreds of ready-to-render materials that you can apply to any scene and access to an extensive library of video tutorials, free technical support, and helpful forums. V-Ray has one of the largest visualization communities, with a world of community-created content that’s readily available.

V-Ray is the ultimate power-up for SketchUp.
V-Ray and SketchUp are the perfect team. SketchUp is the world’s most widely used 3D modeling software for architecture and design. And V-Ray is the world’s #1 rendering software for architectural visualization. The two together are the perfect combo to take your designs to the next level.

Home Page – Code:Copy to clipboard

https://www.chaosgroup.com/

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos V Ray 7.20.02 For SketchUp (x64) – (1.16 GB)
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Chaos V Ray 7.20.02 (x64) For Rhinoceros – (1.15 GB)

Chaos V Ray 7.20.02 (x64) For Rhinoceros​

V-Ray Next for Rhino is much more than a do-it-all smart renderer that creates gorgeous images of your designs. It is also a full suite of tools to help you accomplish more in Rhinoceros than ever before. V-Ray Next makes it easier to manage everything in your scene – even the crazy complex ones. It is 50% faster overall, with GPU rendering 2x as fast and 7x faster using the Adaptive Dome Light. V-Ray Next for Rhino is compatible with Rhino 5 and 6 on Windows only.

Superior Grasshopper support:With V-Ray Next, you can do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without "bakes" or exports. Animate Grasshopper definitions as well as cameras and sun, and measure real-world illumination values – all right in Grasshopper.

-Adaptive Dome Light: Render faster, cleaner and more accurate image-based lighting that’s up to 7x faster. The new Adaptive Dome Light also removes the need to set up Portal lights for interiors.

-Powerful asset management: The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it is quick and easy to preview and manage lights, materials, textures and more all from a single location.

-Simplified Render controls: V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you’ll spend less time navigating and more time designing.

-Material metalness: The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.

-Automatic exposure & white balance: Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.

-Optimized materials: V-Ray materials have been fine-tuned for faster render speeds, improved GPU rendering, and Chaos Cloud compatibility

-Licensing and backward compatibility: The upgrade to V-Ray Next for Rhino will allow customers to use either V-Ray Next for Rhino or V-Ray 3 for Rhino. V-Ray 3 for Rhino Workstation licenses will work with V-Ray Next Render Node licenses. V-Ray Next for Rhino will work only with V-Ray Next Render Node licenses (Perpetual and Rentals). With the launch of V-Ray Next for Rhino, support for V-Ray 1.5 and 2.0 for Rhino is discontinued.

Home Page – Code:Copy to clipboard

https://www.chaosgroup.com/

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos V Ray 7.20.02 (x64) For Rhinoceros – (1.15 GB)
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Chaos V Ray 7.20.01 For SketchUp (x64) – (1.16 GB)

Chaos V Ray 7.20.01 For SketchUp (x64)​

V-Ray® for SketchUp is a 3D rendering software that combines real-time and photorealistic rendering – all in SketchUp. From beginner to pro, Chaos® V-Ray has all the tools you need to create stunning architectural renders and animations.

Why choose V-Ray for rendering in SketchUp?
V-Ray and Enscape compatibility.
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end to end design process.

See your designs in real-time.
Seeing your Sketchup designs in real-time has never been easier. Now with V-Ray Vision, you can visualize your designs in real-time while you work in SketchUp. Move around your model, apply materials, set up lights and cameras – all in a live real-time view of your scene. You can also package your V-Ray Vision result for others to experience just like you did in SketchUp.

Create photorealistic renders.
With true-to-life lights, cameras, and materials, rendering with V-Ray is as real as it gets. For any project, you can see exactly how it will look. It’s as close you can come to the real thing before it’s built.

Bring your scenes to life.
Employ our curated collection of smart assets – including high-quality models of furniture, accessories, vegetation and people – and stage your project with just a few clicks. The all-new Chaos Cosmos asset browser lets you easily drop render-ready 3D content right into your SketchUp scene.

Get a headstart on your next project.
V-Ray comes with hundreds of ready-to-render materials that you can apply to any scene and access to an extensive library of video tutorials, free technical support, and helpful forums. V-Ray has one of the largest visualization communities, with a world of community-created content that’s readily available.

V-Ray is the ultimate power-up for SketchUp.
V-Ray and SketchUp are the perfect team. SketchUp is the world’s most widely used 3D modeling software for architecture and design. And V-Ray is the world’s #1 rendering software for architectural visualization. The two together are the perfect combo to take your designs to the next level.

Home Page – Code:Copy to clipboard

https://www.chaosgroup.com/

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos V Ray 7.20.01 For SketchUp (x64) – (1.16 GB)
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Chaos V Ray 7.20.01 (x64) For Rhinoceros – (1.15 GB)

Chaos V Ray 7.20.01 (x64) For Rhinoceros​

V-Ray Next for Rhino is much more than a do-it-all smart renderer that creates gorgeous images of your designs. It is also a full suite of tools to help you accomplish more in Rhinoceros than ever before. V-Ray Next makes it easier to manage everything in your scene – even the crazy complex ones. It is 50% faster overall, with GPU rendering 2x as fast and 7x faster using the Adaptive Dome Light. V-Ray Next for Rhino is compatible with Rhino 5 and 6 on Windows only.

Superior Grasshopper support:With V-Ray Next, you can do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without "bakes" or exports. Animate Grasshopper definitions as well as cameras and sun, and measure real-world illumination values – all right in Grasshopper.

-Adaptive Dome Light: Render faster, cleaner and more accurate image-based lighting that’s up to 7x faster. The new Adaptive Dome Light also removes the need to set up Portal lights for interiors.

-Powerful asset management: The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it is quick and easy to preview and manage lights, materials, textures and more all from a single location.

-Simplified Render controls: V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you’ll spend less time navigating and more time designing.

-Material metalness: The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.

-Automatic exposure & white balance: Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.

-Optimized materials: V-Ray materials have been fine-tuned for faster render speeds, improved GPU rendering, and Chaos Cloud compatibility

-Licensing and backward compatibility: The upgrade to V-Ray Next for Rhino will allow customers to use either V-Ray Next for Rhino or V-Ray 3 for Rhino. V-Ray 3 for Rhino Workstation licenses will work with V-Ray Next Render Node licenses. V-Ray Next for Rhino will work only with V-Ray Next Render Node licenses (Perpetual and Rentals). With the launch of V-Ray Next for Rhino, support for V-Ray 1.5 and 2.0 for Rhino is discontinued.

Home Page – Code:Copy to clipboard

https://www.chaosgroup.com/

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos V Ray 7.20.01 (x64) For Rhinoceros – (1.15 GB)
RapidGator Link(s)
Code:Copy to clipboard

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Chaos V Ray 7.20.00 For SketchUp (x64) – (1.16 GB)

Chaos V Ray 7.20.00 For SketchUp (x64)​

V-Ray® for SketchUp is a 3D rendering software that combines real-time and photorealistic rendering – all in SketchUp. From beginner to pro, Chaos® V-Ray has all the tools you need to create stunning architectural renders and animations.

Why choose V-Ray for rendering in SketchUp?
V-Ray and Enscape compatibility.
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end to end design process.

See your designs in real-time.
Seeing your Sketchup designs in real-time has never been easier. Now with V-Ray Vision, you can visualize your designs in real-time while you work in SketchUp. Move around your model, apply materials, set up lights and cameras – all in a live real-time view of your scene. You can also package your V-Ray Vision result for others to experience just like you did in SketchUp.

Create photorealistic renders.
With true-to-life lights, cameras, and materials, rendering with V-Ray is as real as it gets. For any project, you can see exactly how it will look. It’s as close you can come to the real thing before it’s built.

Bring your scenes to life.
Employ our curated collection of smart assets – including high-quality models of furniture, accessories, vegetation and people – and stage your project with just a few clicks. The all-new Chaos Cosmos asset browser lets you easily drop render-ready 3D content right into your SketchUp scene.

Get a headstart on your next project.
V-Ray comes with hundreds of ready-to-render materials that you can apply to any scene and access to an extensive library of video tutorials, free technical support, and helpful forums. V-Ray has one of the largest visualization communities, with a world of community-created content that’s readily available.

V-Ray is the ultimate power-up for SketchUp.
V-Ray and SketchUp are the perfect team. SketchUp is the world’s most widely used 3D modeling software for architecture and design. And V-Ray is the world’s #1 rendering software for architectural visualization. The two together are the perfect combo to take your designs to the next level.

Home Page – Code:Copy to clipboard

https://www.chaosgroup.com/

⋆🕷- – – – -☽───⛧ ⤝❖⤞ ⛧───☾ – – – -🕷⋆

Chaos V Ray 7.20.00 For SketchUp (x64) – (1.16 GB)
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https://rapidgator.net/file/5eaf671e0757e58c02065adbbf2c9242/Chaos.V.Ray.7.20.00.For.SketchUp.X64.rar

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