Up and Running with Apache Kafka


Up and Running with Apache Kafka
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English + subtitle | Duration: 1h 19m | Size: 188 MB​

Master real-time data streaming with Apache Kafka. This course will teach you how to build event-driven pipelines that ingest, process, and deliver high-throughput data streams using Kafka’s distributed architecture.

What you’ll learn
Traditional batch processing often fails to keep up with the demands of modern applications requiring instant data access and low latency.
In this course, Up and Running with Apache Kafka, you’ll gain the ability to build reliable, scalable event-streaming architectures.
First, you’ll explore fundamentals of Kafka, including its distributed architecture and core components (brokers, topics, and partitions).
Next, you’ll discover how to set up a Kafka cluster using KRaft and perform essential command-line operations.
Finally, you’ll learn how to produce and consume messages reliably to validate end-to-end data flows.
When you’re finished with this course, you’ll have the knowledge of event streaming needed to design and initiate real-time data pipelines.

Homepage
Up and Running with Apache Kafka


Unsupervised Machine Learning Hidden Markov Models in Python


Unsupervised Machine Learning Hidden Markov Models in Python
.MP4 | Video: 1280×720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 2.90 GB
Duration: 7.5 hours | Genre: eLearning Video | Language: English

HMMs for stock price analysis, language modeling, web analytics, biology, and PageRank​

What you’ll learn

Understand and enumerate the various applications of Markov Models and Hidden Markov Models
Understand how Markov Models work
Write a Markov Model in code
Apply Markov Models to any sequence of data
Understand the mathematics behind Markov chains
Apply Markov models to language
Apply Markov models to website analytics
Understand how Google’s PageRank works
Understand Hidden Markov Models
Write a Hidden Markov Model in Code
Write a Hidden Markov Model using Theano
Understand how gradient descent, which is normally used in deep learning, can be used for HMMs

Requirements

Familiarity with probability and statistics
Understand Gaussian mixture models
Be comfortable with Python and Numpy

Description

The Hidden Markov Model or HMM is all about learning sequences.

A lot of the data that would be very useful for us to model is in sequences. Stock prices are sequences of prices. Language is a sequence of words. Credit scoring involves sequences of borrowing and repaying money, and we can use those sequences to predict whether or not you’re going to default. In short, sequences are everywhere, and being able to analyze them is an important skill in your data science toolbox.

The easiest way to appreciate the kind of information you get from a sequence is to consider what you are reading right now. If I had written the previous sentence backwards, it wouldn’t make much sense to you, even though it contained all the same words. So order is important.

While the current fad in deep learning is to use recurrent neural networks to model sequences, I want to first introduce you guys to a machine learning algorithm that has been around for several decades now – the Hidden Markov Model.

This course follows directly from my first course in Unsupervised Machine Learning for Cluster Analysis, where you learned how to measure the probability distribution of a random variable. In this course, you’ll learn to measure the probability distribution of a sequence of random variables.

You guys know how much I love deep learning, so there is a little twist in this course. We’ve already covered gradient descent and you know how central it is for solving deep learning problems. I claimed that gradient descent could be used to optimize any objective function. In this course I will show you how you can use gradient descent to solve for the optimal parameters of an HMM, as an alternative to the popular expectation-maximization algorithm.

We’re going to do it in Theano and Tensorflow, which are popular libraries for deep learning. This is also going to teach you how to work with sequences in Theano and Tensorflow, which will be very useful when we cover recurrent neural networks and LSTMs.

This course is also going to go through the many practical applications of Markov models and hidden Markov models. We’re going to look at a model of sickness and health, and calculate how to predict how long you’ll stay sick, if you get sick. We’re going to talk about how Markov models can be used to analyze how people interact with your website, and fix problem areas like high bounce rate, which could be affecting your SEO. We’ll build language models that can be used to identify a writer and even generate text – imagine a machine doing your writing for you. HMMs have been very successful in natural language processing or NLP.

We’ll look at what is possibly the most recent and prolific application of Markov models – Google’s PageRank algorithm. And finally we’ll discuss even more practical applications of Markov models, including generating images, smartphone autosuggestions, and using HMMs to answer one of the most fundamental questions in biology – how is DNA, the code of life, translated into physical or behavioral attributes of an organism?

All of the materials of this course can be downloaded and installed for FREE. We will do most of our work in Numpy and Matplotlib, along with a little bit of Theano. I am always available to answer your questions and help you along your data science journey.

This course focuses on "how to build and understand", not just "how to use". Anyone can learn to use an API in 15 minutes after reading some documentation. It’s not about "remembering facts", it’s about "seeing for yourself" via experimentation. It will teach you how to visualize what’s happening in the model internally. If you want more than just a superficial look at machine learning models, this course is for you.

See you in class!

HARD PREREQUISITES / KNOWLEDGE YOU ARE ASSUMED TO HAVE:

calculus

linear algebra

probability

Be comfortable with the multivariate Gaussian distribution

Python coding: if/else, loops, lists, dicts, sets

Numpy coding: matrix and vector operations, loading a CSV file

Cluster Analysis and Unsupervised Machine Learning in Python will provide you with sufficient background

TIPS (for getting through the course):

Watch it at 2x.

Take handwritten notes. This will drastically increase your ability to retain the information.

Write down the equations. If you don’t, I guarantee it will just look like gibberish.

Ask lots of questions on the discussion board. The more the better!

Realize that most exercises will take you days or weeks to complete.

Write code yourself, don’t just sit there and look at my code.

WHAT ORDER SHOULD I TAKE YOUR COURSES IN?:

Check out the lecture "What order should I take your courses in?" (available in the Appendix of any of my courses, including the free Numpy course)

Who this course is for:

Students and professionals who do data analysis, especially on sequence data
Professionals who want to optimize their website experience
Students who want to strengthen their machine learning knowledge and practical skillset
Students and professionals interested in DNA analysis and gene expression
Students and professionals interested in modeling language and generating text from a model

RapidGator
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Unrevealed Secret Dos commands for Ethical Hackers in 2025


Free Download Unrevealed Secret Dos commands for Ethical Hackers in 2025
Last updated 1/2025
Created by Prashant Shinde _Join 80,000+ Learners Worldwide
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All Levels | Genre: eLearning | Language: English + subtitle | Duration: 25 Lectures ( 3h 31m ) | Size: 2.2 GB

Learn to perform advanced operations on the Windows system without third-party software.
What you’ll learn
✓ Learn to Manage hard disk to improve Performance .
✓ Learn to gather system information about local as well as remote Machines.
✓ Learn to Monitor the known & unknown Active Internet services in Depth
✓ Administering the Network services .
✓ Auditing your PC for Computer viruses and Hacker Attack
Requirements
● BASIC COMPUTER KNOWLEDGE IS ENOUGH TO JOIN THE COURSE
● A COMPUTER WITH WINDOWS XP/ 7 / 8 / 10
Description
Welcome to " Unrevealed Secret Dos Commands for Ethical Hackers !"
This course is going to reveal the secret DOS commands which can be used to perform Advanced Level Operations In Windows Environment. You gonna learn such commands which will help you in different areas like system administration or network administration. This course covers the most exciting commands which will make you feel like a computer geek.
From this course, students will learn the following concepts:-
• Learn to manage known & unknown processes.
• Learn to Manage hard disks to improve performance.
• The trick to Recover corrupted Hard Disk / Pen drives / Memory Cards.
• Learn to use command redirection Operators.
• Learn to Hide files/folders in such a way that no one can find them in Windows.
• Learn to gather system information about local as well as remote Machines.
• Learn to Monitor the known & unknown Active Internet services in Depth
• Administering the Network services.
• Interacting with Windows Registry.
• Interacting with Windows NT service controller and services.
• Learn to use the task scheduler.
• Learn to access the PC Remotely.
• Auditing your PC for Computer viruses and Hacker Attacks.
This course will be really beneficial for all, so without thinking too much just enroll and enjoy the course.
Who this course is for
■ Hackers
■ Programmers
■ Web Developers
■ Network Administrators
■ System Administrator
Homepage
Code:Copy to clipboard

https://www.udemy.com/course/unrevealed-secret-dos-commands-for-windows-users


Code:Copy to clipboard

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Unreal Generalist Cinematic Rendering Pipeline


Free Download Unreal Generalist Cinematic Rendering Pipeline
Published 4/2026
Created by Alex Tjagnirjadko
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All Levels | Genre: eLearning | Language: English | Duration: 16 Lectures ( 5h 43m ) | Size: 9.75 GB

Cinematic rendering in Unreal Engine. One click.
What you’ll learn
✓ Configure Movie Render Queue for production rendering
✓ Optimize Path Tracer settings for clean, high-quality frames
✓ Set up and tune Lumen for real-time cinematic output
✓ Decide when to use Lumen vs Path Tracer
✓ Render separate passes including beauty, fog, and VFX
✓ Composite renders in Nuke for final output
✓ Build a custom Blueprint tool for one – click rendering automation
Requirements
● Comfortable using Unreal Engine 5 and Sequencer, Solid understanding of Unreal Engine workflows, Familiarity with Blueprints and UI widgets, Basic understanding of rendering concepts
Description
Hi, I’m Alex Tjagnirjadko, Senior Environment Artist and Technical Artist at Moonraker VFX.
In this tutorial, I’ll show you how to build a complete cinematic rendering pipeline in Unreal Engine 5.7 using Lumen and Path Tracer. You’ll learn how to produce high – quality frames, render clean passes for fog and VFX, and composite everything together in Nuke. We’ll also build a custom one – click rendering tool based on Movie Render Queue to streamline your entire workflow. If you are tired of constantly setting up renders and just want super quick and easy solution – this course if for you.
What You’ll Learn
Configure Movie Render Queue for production rendering
Optimize Path Tracer settings for clean, high-quality frames
Set up and tune Lumen for real-time cinematic output
Decide when to use Lumen vs Path Tracer
Render separate passes including beauty, fog, and VFX
Composite renders in Nuke for final output
Build a custom Blueprint tool for one – click rendering automation
This tutorial is for
Unreal Engine generalists working on cinematic output
Environment and character artists creating rendered shots
Technical artists building rendering pipelines
Artists who want to switch from traditional VFX workflows to Unreal.
This tutorial is NOT for
Complete beginners with no Unreal Engine experience
Users looking for programming – focused workflows
Who this course is for
■ Unreal Engine generalists working on cinematic output Environment and character artists creating rendered shots Technical artists building rendering pipelines
Homepage
Code:Copy to clipboard

https://www.udemy.com/course/unreal-generalist-cinematic-rendering-pipeline


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Unreal Engine Login System Google & Apple Sign-In With Aws


Free Download Unreal Engine Login System Google & Apple Sign-In With Aws
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.84 GB | Duration: 7h 41m
Build a complete Unreal Engine login system with Google & Apple Sign-In using AWS Cognito backend (Android & iOS)
What you’ll learn

Build a complete authentication system in Unreal Engine using Google and Apple Sign-In with AWS backend
Implement native Android and iOS login flows using Java, Objective-C, and JNI bridging
Integrate AWS Cognito, Lambda, API Gateway, and DynamoDB into a production-ready authentication pipeline
Manage user sessions including token storage, refresh, auto sign-in, logout, and profile updates
Requirements
Basic knowledge of Unreal Engine and C++ is recommended. Familiarity with mobile development (Android/iOS) and AWS basics will be helpful but not required.
Description
Build a complete login system in Unreal Engine using Google and Apple Sign-In with a secure AWS backend.This course is focused on real implementation – no unnecessary theory, no filler content, just the steps required to build a working authentication system.This is not a basic tutorial.You will build a real authentication system used in modern mobile applications – fully integrated with Amazon Web Services, supporting both Android and iOS.By the end of this course, you won’t just "know how it works" – you will have your own working authentication system implemented from scratch.What you will buildA complete authentication pipeline including:Google Sign-In (Android & iOS)Sign in with Apple (iOS)AWS Cognito integrationSecure backend with Lambda & API GatewayToken lifecycle management (Access / Refresh tokens)Auto Sign-In (silent login)User profile storage with DynamoDBSign-out and account deletionWhy this course stands outMost courses show isolated pieces.This course shows the full system working together:Unreal Engine → OAuth Provider → AWS → Cognito → back to your gameYou will understand:How tokens are generated and validatedHow backend authentication actually worksHow to build scalable login systemsHow to connect Unreal Engine with real backend infrastructureWho this course is forUnreal Engine developers building real productsMobile game developers (Android & iOS)Developers who need production-ready authenticationAnyone tired of incomplete tutorialsRequirementsBasic Unreal Engine knowledgeBasic C++ understandingmacOS is required for the iOS partWhat you get at the endA fully working login system that you can directly use in your own Unreal Engine projects.No mockups. No shortcuts. Real implementation.
Developers who want to implement a real authentication system in Unreal Engine using Google and Apple Sign-In with AWS backend. Unreal Engine developers building mobile projects (Android and iOS) who need a production-ready login solution. Intermediate developers who want to understand how OAuth works in practice, including token validation, backend integration, and session management. Anyone who wants to move beyond basic tutorials and build a complete end-to-end authentication pipeline used in real applications.
Homepage
Code:Copy to clipboard

https://www.udemy.com/course/unreal-engine-login-system-google-apple-sign-in-with-aws/


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Unreal Engine Blueprints Programming for Beginners


Unreal Engine Blueprints Programming for Beginners
Duration: 8h 30m | .MP4 1920×1080 30fps(r) | AAC, 44100Hz, 2ch | 8.67 GB
Genre: eLearning | Language: English​

Gameplay programming using an easy to learn visual scripting programming language

What you’ll learn

  • The Fundamentals of gameplay programming using Unreal Engine’s Blueprint system
  • Some key computer science concepts
  • Problem solving
  • Basic Data structures and Algorithms

Requirements
– No prior computer programming or Unreal Engine skills are required

Description
This course will get students up and running with two beginner level projects; Snake and Minesweeper. These projects were chosen as it allows us to focus primarily on gameplay programming as opposed to other projects which might need more time spent on graphics, 3D models and other aspects that go into making games.The focus of this course is to treat Unreal Engine’s Blueprints system like any other programming language, and approach tasks in a way that one might do if they were using any programming language in any game engine or framework.If this is your first time doing any sort of computer programming, this will be a fantastic start for you, as you will be able to apply what you learn here to any programming language in the future.The projects we go through together in this course are both simple, classic games. Snake, which featured on many mobile phones during the early 2000s, and Minesweeper which came with early Windows operating systems.These projects are chosen because their game’s rules are easy to understand and the scope of the work is quite small. They also force us to utilise some basic and common programming design patterns which will give you a valuable foundation of knowledge.

Who this course is for:
– This course is for anyone who wishes to dive into using Blueprints to write gameplay code in Unreal Engine
More Info


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Unreal Engine 5: Realistic Automotive Rendering Masterclass


Unreal Engine 5: Realistic Automotive Rendering Masterclass
Published 7/2024
Duration: 3h17m | .MP4 1280×720, 30 fps(r) | AAC, 44100 Hz, 2ch | 3.229 GB
Genre: eLearning | Language: English​

Learn the basics of Unreal Engine 5 Automotive Animations by making 4 Car Scenes

What you’ll learn
Learn the basics of Automotive Rendering in Unreal Engine 5 with a Project based approach
Learn the basics of HDRI Lighting in Unreal Engine 5 with a Project based approach
Learn the basics of Cameras in Unreal Engine 5 with a Project based approach
Learn the basics of Rendering in Unreal Engine 5 with a Project based approach

Requirements
Some experience with Unreal Engine 5 will be helpful
Knowing the basics of Blender 3D will be helpful

Description
Unreal Engine 5 is very high in demand right now but learning it can be a little intimidating for beginners, which is why I made this course just to show you guys how to make hyper realistic Car / Automotive renders in Unreal Engine 5 very easily!
This is project based course and we will be making 4 high quality animations.
The Scenes that we will make are as follows:
Mustang GT in a City Street.
G Wagon on a Hill.
G Wagon in a Parking lot.
Porsche 911 GT3 on a race track.
This course is extremely easy and is made for Unreal beginners who have very little experience, however, you are expected to know how to navigate the UI of Unreal Engine and use basic tools. Some experience with Blender 3D will also be helpful.
In this tutorial, we’re gonna be covering the basics of Importing Models, Texturing, Lighting and Rendering so you can take your 3D Art skills to the next level.
The good thing about this class is that this class will show you the raw process of a 3D artist in creating art. We will be solving all problems and making all creative decisions together!
So what are you waiting for? Just start this class today and take your Unreal skills to a whole new level!
Project:
The project is quite simple! You need to first watch the whole course and then make your own 3D scene of a car! You can either use the same 3D models that I used, or you could use others! You must use all the techniques and skills taught in the class to make sure that you are actually learning something new! You get extra points if you model the car yourself too because that will really enhance your modelling skills as well!
Be sure to change things up by using your own unique colors and lighting setups!
Good luck!
Who this course is for:
Artists wanting to learn Unreal Engine 5 with a project based approach

More Info


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A Sacrifice (2024) WEB H264-RBB

A Sacrifice (2024) 5 (5,848 Votes)
Runtime: 1h 34m

Genre: Drama, Horror, Mystery

Cast: Eric Bana, Sadie Sink, Sylvia Hoeks

Plot: American social psychologist Ben Monroe investigates a local cult connected to a disturbing event, while his daughter becomes embroiled with a mysterious local boy.

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https://www.imdb.com/title/tt16491560/

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Rate: N/A
Genre: Thriller
Runtime: 94 min
Language: English
Country: France, Germany, United Kingdom, United States of America

A Sacrifice (2024) WEB H264-RBB
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Size: 726 MiB / 1 h 34 min
Video:
Format : mp4
Bit rate : 900 kb/s
Width : 720
Height : 300
Frame rate : 23.976
Audio:
Format : AAC
Bit rate : 160 kb/s
Channels : 2
Sampling rate : 48000
Compression mode : Lossy
Language : eng


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Unreal Engine 5: Creating A Car Racing Game


Unreal Engine 5: Creating A Car Racing Game
Published 12/2023
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.28 GB | Duration: 5h 38m​

Learn the basics of Unreal Engine 5 by Making a Car Racing Game

What you’ll learn

Learn the basics of making Car Models Drivable in Unreal Engine 5

Learn the basics of Blueprints in Unreal Engine 5

Learn the basics of Outdoor Overcast Lighting in Unreal Engine 5

Learn the basics of Creating City environments in Unreal Engine 5

Requirements

Some experience with Unreal Engine 5 will be helpful

Description

Unreal Engine 5 is very high in demand right now but learning it can be a little intimidating for beginners, which is why I made this course to show you guys how to make a hyper realistic car racing game from scratch in Unreal Engine 5!This is a project based course and we will be covering all aspects of making a racing game including rigging the car (in Blender 3D), making it drivable in Unreal Engine, texturing it, creating a timer and checkpoint system to make the game interesting, creating a whole city environment with realistic roads, buildings, street lights, trees, and a lot more!This course should be relatively easy for most Unreal beginners however some experience would be helpful. The good thing about this course is that this course will show you the raw process of a game developer in creating games. We will be solving all problems and making all creative decisions together!So what are you waiting for? Just start this course today and take your Unreal skills to a whole new level!Project:The project is quite simple! You need to first watch the whole course and then make your own game set in your city! You can either use the same 3D models which I used, or you could use others! You must use all the techniques and skills taught in the class to make sure that you are actually learning something new! You get extra points if you model the car and buildings yourself too because that will really enhance your modelling skills as well!Be sure to change things up by using your own unique colors and lighting setups!Good luck!

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Importing and Rigging the Car in Blender

Lecture 2 Importing and Rigging the Car in Blender

Lecture 3 Making the Car Drivable in Unreal Engine 5

Lecture 4 Configuring and Texturing the Car

Lecture 5 Creating a Checkpoint and Finish Line

Lecture 6 Creating a Timer System

Lecture 7 Creating the Roads

Lecture 8 Creating Boards for Checkpoints

Lecture 9 Adding Buildings and Improving Visuals

Lecture 10 Creating a Park

Lecture 11 Adding Street lights, Traffic Lights and Trees

Lecture 12 Adding a Speedometer

Lecture 13 Adding NPC Cars

Lecture 14 Adding Finishing Touches

Lecture 15 Packaging the Game

Beginner game developers wanting to learn Unreal Engine 5 with a project based approach

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Unreal Engine 5.4 : Motion Design


Unreal Engine 5.4 : Motion Design
Published 4/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.62 GB | Duration: 5h 1m​

Your complete guide to real time motion graphics in Unreal Engine 5.4

What you’ll learn

Complete guide to motion design in Unreal Engine 5.4

Using motion design in unreal engine 5.4 to create motion graphics

Logo Animation

Text animations

Typography animation

Creating and animating splines

Cloner and effectors

Requirements

Basic knowledge of Unreal Engine

Basic knowledge of Unreal engine user interface

Description

Unreal engine 5.4 is released and it has new motion design tools,The best thing is that every thing is in real time, there is no rendering, no waiting.everything you create , you can play it in real time, this is a big deal for motion graphic artists who are tired of rendering.Although motion design is new in unreal engine 5.4, but it has almost all the tools to create basic to intermediate motion graphics.We will start looking at the user interface of motion design, then we will cover the all the tools provided in this plugin,Then we will move to how to use animators presets to speedup your workflow. then we will use the most common tool in motion graphics which is the Cloner and effectors.And this is what we are going to cover in the course,You will learn everything about motion design in Unreal engine 5.4,Like how to use splines to create animated logo,You will learn how to create motion graphics using the cloner tool and effectors.How to create 2d animations,How to create typography animations using 2d shapes.How to use animation presets.How to use 3d text transform, like animating each letter separately.How to use the material designer inside motion design.Creating animated motion backgroundCreating niagara particles and combine it with the motion graphics.and much more.So let’s get started

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 User interface

Lecture 3 2D shapes details

Lecture 4 Your first animation

Lecture 5 Motion design outliner

Lecture 6 Materials

Section 2: Animators

Lecture 7 Bounce

Lecture 8 Clock animation

Lecture 9 Oscillate pulse and wiggle

Lecture 10 Text animation

Lecture 11 Animating shape properties

Lecture 12 Fixing Null issues

Lecture 13 Creating animated background

Lecture 14 Looping the animation

Lecture 15 Duplicating the animation

Lecture 16 Creating thin lines

Lecture 17 Adding particles using niagara

Section 3: Cloner

Lecture 18 Downloadable resources

Lecture 19 Cloner fundamentals

Lecture 20 Clone the shapes on meshes

Lecture 21 Range

Lecture 22 Clone on 3D text

Lecture 23 Intro to Unreal logo animation

Lecture 24 Creating the unreal logo

Lecture 25 Creating the circle

Lecture 26 Animating the camera

Lecture 27 rendering the scene

Lecture 28 Effectors

Lecture 29 Creating logo animation with effectors

Section 4: Typography

Lecture 30 Reminder

Lecture 31 Masking

Lecture 32 Text animations

Lecture 33 Intro to text typography

Lecture 34 Creating the first text animation

Lecture 35 Mask the text

Lecture 36 Creating the third text

Lecture 37 Fixing the background position issue

Lecture 38 Creating the black slide

Lecture 39 Creating the real time text and animate it

Lecture 40 3D text animation

Lecture 41 Animating the letters

Lecture 42 Fixing text actor UV issues

Section 5: Splines

Lecture 43 Sweep spline

Lecture 44 Creating shapes with spline actors

Lecture 45 Intro to spline animation logo

Lecture 46 Creating the rectangle spline

Lecture 47 Creating the remaining splines

Lecture 48 Creating the sweeps for remaining splines

Lecture 49 Animating the remaining spline sweeps

Lecture 50 Creating the text

Lecture 51 Animating the camera

Section 6: Introduction to Modeling in Unreal engine 5

Lecture 52 Intro to modeling in unreal engine

Lecture 53 Fixing the grayed out button issue in modeling

Lecture 54 Creating shapes

Lecture 55 Polygroups

Lecture 56 Transform and pivot

Lecture 57 Shapes details

Lecture 58 Cube Grid

Lecture 59 Modeling a barrel

Lecture 60 Export your 3d model

Lecture 61 Extrude polygon

Lecture 62 Mirror tool

Beginner Unreal Engine users and game developers,Unreal Engine users who want to learn how to create motion graphics in unreal engine 5.4,Motion graphic designers who want to learn how to create motion graphics in Unreal Engine 5.4